Re: Donkey Kong Schematics

From: Kevin Moore <talon.k_at_gmail.com>
Date: Fri May 18 2012 - 19:02:10 EDT

There show to be 8 analog sound circuits. Labeled sound0 -7 any idea which
circuit?
On May 18, 2012 5:15 PM, "Gary McTaggart" <gary.mctaggart@gmail.com> wrote:

> The jump sound is analog. Could be part of that particular audio circuit
> is dead. . bad capacitor maybe?
>
> On Fri, May 18, 2012 at 3:13 PM, Kevin Moore <talon.k@gmail.com> wrote:
>
>> Yeah I'm trying to figure out why the Mario Jump sound isn't working.
>> It's the only sound missing. So I was trying to narrow my focus, instead of
>> just trying to shot gun everything.
>>
>> Kevin
>>
>>
>> On Fri, May 18, 2012 at 5:04 PM, Rodger Boots <rlboots2@gmail.com> wrote:
>>
>>> Keep in mind the sound amplifier was on the monitor, and so is a volume
>>> control. You can take a separate amplifier and connect it to the sound
>>> card to bypass the monitor amplifier.
>>>
>>> Lines like sound 1, sound 2,etc are for individual non-synthesized
>>> sounds. There is also a small databus and handshake signals to a 8035
>>> processor on the sound card for synthesized sounds/music.
>>> On May 18, 2012 1:56 PM, "Kevin Moore" <talon.k@gmail.com> wrote:
>>>
>>>> Well that takes care of the schematics. There are several versions of
>>>> the Radar Scope, so I just had to match components with locations to find
>>>> the right one.
>>>>
>>>> My next problem is I'm missing sounds :( All the sounds are labeled as
>>>> Sound0 Sound1 where I'm looking for Jump, Walk etc.. :) So this provides a
>>>> new challenge..
>>>>
>>>> Silly Japanese.
>>>>
>>>> Thanks for pointing me to the correct location John.
>>>>
>>>> Kevin
>>>>
>>>>
>>>> On Fri, May 18, 2012 at 11:42 AM, John Robertson <pinball@telus.net>wrote:
>>>>
>>>>> Kevin Moore wrote:
>>>>>
>>>>>> Looking for the TKG3 4 board stack DK schematics. Seem to be a hard
>>>>>> one to locate.
>>>>>>
>>>>>> Thanks,
>>>>>> Kevin
>>>>>>
>>>>>> One word "Radarscope".
>>>>>
>>>>> Nintendo reprogrammed the game to become Donkey Kongwhen Radascope
>>>>> bombed out.
>>>>>
>>>>> If you can't find those schematics I can scan my copy of Radarscope
>>>>> but I'm pretty sure you can find it on:
>>>>>
>>>>> http://archive.org/details/**radarscopeschematics<http://archive.org/details/radarscopeschematics>
>>>>>
>>>>> http://www.cityofberwyn.com/**schematics/<http://www.cityofberwyn.com/schematics/>
>>>>>
>>>>> and others...
>>>>>
>>>>> John :-#)#
>>>>>
>>>>> --
>>>>> John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 Call
>>>>> (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, VideoGames)
>>>>> www.flippers.com "Old pinballers never die, they just
>>>>> flip out"
>>>>>
>>>>> ------------------------------**------------------------------**
>>>>> ---------------
>>>>> ** Unsubscribe, subscribe, or view the archives at
>>>>> http://www.vectorlist.org
>>>>> ** Please direct other questions, comments, or problems to
>>>>> chris@westnet.com
>>>>>
>>>>
>>>>
>>
>

---------------------------------------------------------------------------
** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org
** Please direct other questions, comments, or problems to chris@westnet.com
Received on Fri May 18 19:02:21 2012

This archive was generated by hypermail 2.1.8 : Fri May 18 2012 - 19:50:00 EDT