Re: computing a checksum?

From: Tom McClintock <tomm_at_mgcap.com>
Date: Mon Apr 04 2005 - 13:09:30 EDT

<x-flowed>And for the lazy, non-DOS people (I know, wrong list... ;)

http://www.ionpool.net/arcade/tech/checksum.zip

tm

John Robertson wrote:
> Download ROMSUM from the ftp.flippers.com/TTL site. Does what you need!
> Thanks to Bill Ung for that DOS based program...
>
> Do it like this: ROMSUM *.* >>checksum.txt
> Then you will get the checksums of all the files in that directory
> checksums in the file checksum.txt (or call it what you want...).
>
> John :-#)#
>
> At 11:32 AM -0500 4/4/05, joemagiera wrote:
>
>> Another one of my endless ideas (that I never seem to get around to
>> actually
>> doing). I believe I have access to a full PINMAME ROMset. I'd like to
>> create a checksum file to incorporate into ROMIDENT. Except I don't know
>> how to do that. Is there any easy and straightforward way to create a
>> checksum from a ROM binary file? The only way I know is reading a ROM
>> on my
>> EPROM reader/burner and then having the burner compute it. (Sorry to
>> show
>> my ignorance on all this!). Any guidance/help much appreciated. Thanks,
>>
>> Joe
>
>
>
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>
>
>

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</x-flowed>
Received on Mon Apr 04 10:17:38 2005

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