RE: Tempest Multigame (behaviour)

From: Jon Raiford <raiford_at_mindspring.com>
Date: Thu May 27 1999 - 14:27:21 EDT

I think its funny.. You guys are both arguing why the continue *should* be
there and why the high scores *should* be the way they are.. It seems to
me that (especially from you guys blabbing about this for so long) the way
it works is genius. Arcade games are, after all, made for making money.
If lesser players can pump $20 in a machine to get the high score that one
guy only spent $.50 to reach, then it must be considered a success. If
the lesser players didn't have a goal to reach, they may not have pumped
as many quarters in the game.

Jon
Received on Thu May 27 13:33:53 1999

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