RE: Cinematronics sound board behavior...

From: Ray Ghanbari <ray_at_e-simple.com>
Date: Tue Jun 22 1999 - 15:25:40 EDT

> -----Original Message-----
> From: owner-vectorlist@mcfeeley.cc.utexas.edu
> [mailto:owner-vectorlist@mcfeeley.cc.utexas.edu]On Behalf Of Clay
> Cowgill
> Sent: Tuesday, June 22, 1999 12:14 PM
> To: 'vectorlist@mcfeeley.cc.utexas.edu'
> Subject: Cinematronics sound board behavior...
>
>
> ...so we can have something to talk about other than the fact that I don't
> know what I'm supposed to say when I answer the phone now... ("Diamon--
> 'er-- S3? This is Clay" ;-)
>
> On Cinematronics sound boards, how many sounds can be played
> simultaneously?

All of them...individual analog signals are mixed together at the output.

> (If "all of them"-- what game has the most sound effects?)

Solar Quest has the most complicated sound board. Not sure how many
independant signals are mixed in though.

Ray
Received on Tue Jun 22 14:27:52 1999

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