>What was Atari Nightmare? I saw it mentioned a couple of times and Clay had
>put it on the back burner for other projects.
(Raster... An unreleased Atari game by GCC running on a relative of 
Foodfight hardware.  I have the two prototypes.  One of these days I'm going 
to get the daughterboards packed down to FPGA's and bring it out as a kit 
for Foodfight PCB's.)
>Did anyone ever copy the Space Fortress monitor interface to use for Atari
>monitors. There seemed to be a lot of talk about using it and improving it
>(has this evolved into Clay's project?), but as it obviously just worked as
>is, I'm wondering if anyone ever copied the design or did anymore with it - 
>as is.
My Cinemat->WG adapter is descendant of the Space Fortress convertor.  I 
used DAC312's (AM6012's) with LF353's and DG211's so I didn't need all the 
transistorized level convertor stuff.  I'll finish it up whenever the 
Cinemat multigame is ready...
>How is the multisound cine board going? It was interesting seeing better 
>idea
>upon better idea and then a post from someone who was championing the cause
>saying he had lost interest because he now owned nearly all the dedicated 
>cabs.
I was working on that and then I found a cool Oki sound chip that allowed 
8-channel PCM playback from external ROMs.  (Instant multi-sound board!)  
However, they're only supporting existing customers on the chip, so I'm 
waiting for the replacement to come out.
-Clay
(Ooops.  Just got growled at for having the music too loud.  I've just 
discovered "VNV Nation". :-)
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Received on Thu Dec 14 03:10:20 2000
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