Re: Playing Vector Games on the Big Screen

From: matt <galaga_at_clear.net.nz>
Date: Fri May 31 2002 - 05:32:50 EDT

what are u talking about the dac's on arcades are 1mhz!!! thats all

---- Original message from: Neil Bradley ----
> > > Each set of 9 pixels (1 marker, 8 data) is 1 draw command, with R,G,B,X,Y,? sent each time.
> > > Each of these outputs drives 1 DAC,almost all can set each cycle. Max throughput possible is 2Mhz!
>
> > very interesting approach, it may just work... 8-bit is actually
> > plenty for most vector games, and 2Mhz, is more than enough... you
>
> Asteroids runs at 6MHZ. I wouldn't call 2Mhz "enough"... unless this is
> just to drive lasers. I'm thinking vector monitors...
>
> > just need to be able to output the frames at a fixed rate, 60fps
> > (200-600 Vector Points) for Asteroids and I think 20fps (1000+ vector
> > points) for Star Wars
>
> It's 45fps for Asteroids and 30fps for Star Wars.
>
> -->Neil
>
> -------------------------------------------------------------------------------
> Neil Bradley chown -R us:us /*base*
> Synthcom Systems, Inc.
> ICQ #29402898
>
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Received on Fri May 31 02:44:46 2002

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