Re: ZVGio

From: Ian Boffin <ian_at_vaxxian.net>
Date: Thu Sep 12 2002 - 04:34:05 EDT

zonn@zonn.com wrote:

>After playing with the Opti-PAC trackball controller connected to a Tempest
>spinner I found it impossible to play a real game of Tempest.
>
>An only mediocre spin of the spinner caused the Tempest cursor to spin backwards
>do to aliasing I assume. (The same thing that make wagon wheels appear to spin
>backward in movies.)
>
I get this spinback effect on any game which uses a spinner (I'm using a
Tempest spinner btw), and some trackball games. A couple of games like
Centipede and Millipede appear to have a maximum speed regardless of the
spin speed and these behave okay in MAME, but others such as Missile
Command, Reactor and Quantum get spinback problems with amouse or
trackball via opti-pac.

>1) Am I the only one having problems with the slow response of
>spinners/trackballs using standard mouse port solutions?
>
No. Tempest in particular is causing me problems. I just can't play it
with the precision I am used to under emulation. Tac/Scan also feels a
bit vague and sluggish.

>2) Assuming MAME drivers were already available (and of course all source and
>documentation for using this in new games was available) and the price was
>similar to the Opti-PAC / I-PAC solution, would there be any interest in this?
>
Yes, definitely. As so many vector games use spinners, I would really
like to use one along with a ZVG in my Gravitar cab. ;)

Cheers
Ian

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Received on Thu Sep 12 01:56:37 2002

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