Re: War of the Worlds for sale

From: Tom McClintock <tomm_at_mgcap.com>
Date: Thu Feb 06 2003 - 16:19:56 EST

Looks correct in every aspect that I can see. Even has the sideart which
is no easy feat. And most importantly, it seems to be working.

tm

big dog wrote:

> Hi,
>
> I just wanted to get yalls thoughts on the War of the Worlds that has
> surfaced on RGVAC.
>
> Later,
> Mark Capps
>
> oll wrote:
>
>> Hi, I have too!
>> :-) http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=575&item=3205015900 I
>> will of course ship outside the UK to anyone on this VECTOR group. I
>> take Paypal. oll
>>
>> ----- Original Message -----
>> From: John Robertson
>> To: vectorlist@synthcom.com
>> Sent: Tuesday, February 04, 2003 6:00 AM
>> Subject: FA: Midway Card Cage test boards...was Re:
>> VECTOR: No sound effects in Wizard of Wor Upright
>> Sorry, but a number of Vectorfolk asked when these were
>> going to be auctioned....Midway Card Cage test
>> boards...(not vector...)
>>
>> http://cgi.ebay.com/ws/e
>> ayISAPI.dll?ViewItem&item=3205829162
>>
>> I promise my next FA: will be only Vector stuff!
>>
>> John :-#)#
>>
>> At 09:15 AM 24/01/2003 -0800, John Robertson wrote:
>>
>> > You will want to bid on my test boards for the Midway
>> > card system that I shall be placing on EBay over the
>> > weekend...
>> >
>> > John :-#)#
>> >
>> > At 02:22 AM 24/01/2003 -0500, John Kula wrote:
>> >
>> >> I know it is not a vector game, but can somebody help
>> >> me on a simple (hopefully easy) fix?
>> >> I just purchased a Wizard of Wor and it is in great
>> >> cosmetic shape. After plugging it in and playing a few
>> >> games, I noticed the laser and sound effects were not
>> >> working. The voice parts work great, but there is no
>> >> sound effects, such as firing the laser, shooting the
>> >> other player, etc.
>> >>
>> >> Does anybody have an idea on this one? The game's
>> >> multi-boards are hard to get to, so I wanted to find
>> >> some ideas on how any of you would try to fix this
>> >> one..Graphics are great, voices are great, but without
>> >> the effects, the game just isn't the same.
>> >>
>> >>
>> >> Thanks for any help you may have,
>> >> John C. Kula
>> >> comicman@grnet.com
>> >

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Received on Thu Feb 6 13:17:17 2003

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