Re: Star Castle color hack for ZVG?

From: peter jones <highwayman2000_at_mail.ru>
Date: Thu Oct 06 2005 - 17:59:42 EDT

-----Original Message-----
From: Tom McClintock <tomm@mgcap.com>
To: vectorlist@vectorlist.org
Date: Thu, 06 Oct 2005 16:44:49 -0500
Subject: VECTOR: Star Castle color hack for ZVG?

>
> How hard would it be to modify the Star Castle code to output color
> instead of two intensities like War of the Worlds? Would see quite
> advantageous for those of us running a ZVG on a color screen and who
> don't want to swap monitor overlays all the time... :)
>

i dont have a zvg and havnt seen the sourcecode,
but as someone who contributes to mame i can tell you that there is no reason why the scaled overlays in the standard version couldnt be used to "colourize" the output.

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Received on Thu Oct 6 17:59:45 2005

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