Re: Gravitar Cocktail

From: simon <simonjhanlon_at_btopenworld.com>
Date: Wed Mar 22 2006 - 13:37:10 EST

Y is RED and Blue, X is Yellow and Black.
----- Original Message -----
From: "Jess Askey" <jess@askey.org>
To: <vectorlist@vectorlist.org>
Sent: Wednesday, March 22, 2006 6:29 PM
Subject: Re: VECTOR: Gravitar Cocktail

> You can just flip the polarity on the Y axis at the deflection coils on
> the monitor. Don't have docs in front of me but you should be able to just
> swap the pins on the molex connector that goes up to the deflection coils
> on the deflection PCB for the Y Axis.
>
> Joel wrote:
>> The obvious would be to correct the wiring to the Player 1 and Player 2
>> controllers - apparently they are switched!? Or maybe I'm just completely
>> lost here....
>>
>> ----- Original Message ----- From: "Bob Langelius" <bob@miltonmerl.com>
>> To: <vectorlist@vectorlist.org>
>> Sent: Wednesday, March 22, 2006 6:19 PM
>> Subject: RE: VECTOR: Gravitar Cocktail
>>
>>
>>> Chris,
>>> I'm not sure what you mean. I am using it in a Space Duel Cocktail, And
>>> I
>>> still need the cocktail flipping mode of the pcb.I just need it to be
>>> reversed for each player. Right now the player 1 screen faces the player
>>> 2
>>> controls and the player 2 screen faces the player 1 controls. But it
>>> does
>>> flip nicely between players. It's just for some reason the SD CT has the
>>> monitor upside down.
>>>
>>> Are you saying I can switch the jumper in the harness?
>>>
>>> Thanks,
>>> Bob
>>>
>>>
>>>
>>>
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>>>
>>
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>
>
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Received on Wed Mar 22 13:37:10 2006

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