Re: Williams Vector Game!

From: Steven Winslow <winslow_at_earthlink.net>
Date: Tue May 16 2006 - 10:51:40 EDT

Sounds like you're describing the game play of RIPOFF! - Cinematronics

At 07:40 AM 5/16/2006, you wrote:

>-----Original Message-----
>From: "Dom Escott" <rav@retrokade.com>
>To: <vectorlist@vectorlist.org>
>Date: Tue, 16 May 2006 01:36:42 +0100
>Subject: VECTOR: Williams Vector Game!
>
> >
> > Hey troops!
> >
> > Had an unbelievable day today! I just had a 30 minute conversation with
> > Mr John Newcomer, creator of Joust with regards to a proto game I found
> > - called Predators.
> >
> > Get this: Not only was this game a 4 cab networked game, but it was also
> > a *vector* game and apparently designed by 3 programmers and a artist in
> > Seattle who worked for Boeing fulltime.
>
>i played a vector game from williams in a fairground when i was very young,
>
>it was black&white, big and the control panel had a lot of buttons.
>it had these segmented pods on the screen and small pirate
>spacecraft would try to grab a segment an run away.
>
>atleast i think that was how it played - i didnt play it.
>
>the cab was a similar design to asteroids though, big and with a
>large control-panel.
>
>the buttons were all small, like atari red start buttons but they
>werent, they where silver-metal, probably aluminium.
>
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Received on Tue May 16 10:51:57 2006

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