RE: Battlezone Strangeness

From: Gregory Maser <gemaser_at_mchsi.com>
Date: Fri Jun 02 2006 - 21:28:40 EDT

Actually, the last error I encountered prior to my harness having problems
was a mathbox "M" error, but I resolved that by "fluffing" the interconnect
cable and it cleared it right up.

-----Original Message-----
From: owner-vectorlist@vectorlist.org
[mailto:owner-vectorlist@vectorlist.org]On Behalf Of vernimark
Sent: Friday, June 02, 2006 7:44 PM
To: vectorlist@vectorlist.org
Subject: R: VECTOR: Battlezone Strangeness

What heppens in test mode?

-----Messaggio originale-----
Da: owner-vectorlist@vectorlist.org [mailto:owner-vectorlist@vectorlist.org]
Per conto di Gregory Maser
Inviato: sabato 3 giugno 2006 0.40
A: vectorlist@vectorlist.org
Oggetto: VECTOR: Battlezone Strangeness

Has any of you Battlezone owners ever encountered this? The game starts up
ok and even play fine for a short time, but then it starts doing weird
things like: When I am driving, it makes the sound like you are hitting an
obstacle every now and again; There are two tank dots on the radar, the
correct one and a dot just outside of the circle; and I have died while
shooting at a missle, when it is still far away.

I am thinking that it is some type of timing issue since I have had the
Crystal go out on me once already and I replaced it with a 12.096 Atari
Crystal that I got from Bob Roberts. Just not sure what is going on now.

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Received on Fri Jun 2 21:28:49 2006

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