Re: zvg settings and issues

From: James Hagen <jamesjonhagen_at_gmail.com>
Date: Sun Mar 28 2010 - 23:27:22 EDT

Except that ZVG needs DOS... I'm using MAME .100 (the last DOS MAME
version I believe) so in re: to Toms post, I'm only 255 versions
behind ;-)

Also I'm using a combo of PS/2 (keyboard) and USB (mouse/spinner) in
DOS, but it wasnt easy to get there, lots of trial and error with
different motherboards, different encoders. Probably better off to
just hack and older PS/2 mouse.

Speaking of fixing things- The rotation in Zektor... could be my
setup but the left rotation is clearly faster than the right... :-(

James H

On Sun, Mar 28, 2010 at 10:33 PM, Gregory Maser <gemaser@mchsi.com> wrote:
> I was under the impression that ZVG support has been built into MAME for a
> while now.
>
>  GregM.
>
> -----Original Message-----
> From: owner-vectorlist@vectorlist.org
> [mailto:owner-vectorlist@vectorlist.org] On Behalf Of tomm@bhpllc.com
> Sent: Sunday, March 28, 2010 6:07 PM
> To: vectorlist@vectorlist.org
> Subject: Re: VECTOR: zvg settings and issues
>
> I'd like to point out that MAME is currently up to version 0.137u1.
> VectorMAME is 0.96 (http://zektor.com/zvg/vectormame.htm)
>
> There have been 259(!) version updates to the MAME source code since that
> time (I just counted).
>
> Someone want to take it upon themselves to do a new build of VectorMAME?
> And while your at it, integrate USB drivers? :)
>
>
>
> tm
>
>
>
>>> I'd be curious to see what the issue would look like on the
>>> amplifone/ZVG.
>>> My ZVG looks really good on a G05.
>>
>>
>> How about Asteroids... are you getting the extra Z brightness on the
>> ship and the bullets with a ZVG on a G05?  I am not, all vectors have
>> the same amount of brightness.  I am, however, seeing proper Z scaling
>> on other B&W games such as Star Castle...   Could be a MAME thing?
>>
>> Using amplifones-  I've tried several different tubes, one being NOS
>> along with different HV and def PCBs.  In every case I needed to
>> needed to narrow the Z range via ZVG tweak as the default seemed to go
>> too high.
>>
>> James H.
>
> ---------------------------------------------------------------------------
> ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org
> ** Please direct other questions, comments, or problems to chris@westnet.com
>
> ---------------------------------------------------------------------------
> ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org
> ** Please direct other questions, comments, or problems to chris@westnet.com
>
---------------------------------------------------------------------------
** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org
** Please direct other questions, comments, or problems to chris@westnet.com
Received on Sun Mar 28 23:27:27 2010

This archive was generated by hypermail 2.1.8 : Mon Mar 29 2010 - 00:50:00 EDT