Re: Atari board differences by cabinet type?

From: Mark Shostak <shostakmark_at_gmail.com>
Date: Mon Apr 19 2010 - 19:12:07 EDT

Yes, I actually said that in my post (that's what "adjunct" means).

Also, that's why I only gave it "notable mention".

Technically it is a hardware "difference" based on "cabinet type", as posed
in Joe's original question.

Thanks,
-Mark

On Mon, Apr 19, 2010 at 3:22 PM, Andrew Welburn <andy@andysarcade.net>wrote:

> But the correction was an additional board that plugged onto the game pcb,
> ie, the game pcbs were all the same, i think thats what Joe was after..
>
> Andrew Welburn
> www.andys-arcade.com
> ----- Original Message ----- From: "Mark Shostak" <shostakmark@gmail.com>
> To: <vectorlist@vectorlist.org>
> Sent: Monday, April 19, 2010 7:10 PM
>
> Subject: Re: VECTOR: Atari board differences by cabinet type?
>
>
> Yes, and monitor type was related to... cabinet type (e.g. 6100 in Tempest
>> conversion vs. DMH). There were some exceptions, but they were just that,
>> exceptions.
>>
>> Also of notable mention is the display pincushion corrector adjunct, which
>> is another example of h/w specific to a cabinet type (as qualified above).
>>
>> -Mark
>>
>> On Mon, Apr 19, 2010 at 12:08 PM, Franklin Bowen <Franklin@bowen.net>
>> wrote:
>>
>> But the basis for that difference was monitor type, not cabinet type.
>>>
>>> Like Chris C. already wrote, Atari appears to have only created one board
>>> with one set of software for a game. Then the software has a way to
>>> determine whether it is installed in an upright or cocktail and different
>>> sections of code are executed based on that.
>>>
>>> Now that I have written this, I am sure people will find examples to the
>>> contrary. :-)
>>>
>>> HTH
>>>
>>> Franklin
>>>
>>>
>>>
>>> On 4/19/2010 11:14 AM, Mark Shostak wrote:
>>>
>>> MH (re: xtal freq.)
>>>>
>>>>
>>>> Sent from my iPhone so delivery may be delayed due to AT&T network
>>>> congestion.
>>>>
>>>> On Apr 19, 2010, at 8:59 AM, Joseph Magiera <joemagiera@ameritech.net
>>>> <mailto:
>>>> joemagiera@ameritech.net>> wrote:
>>>>
>>>> Does anyone know of any hardware or software differences that exist for
>>>>
>>>>> any Atari vector game that the differences are based on or because of
>>>>> the
>>>>> cabinet type, i.e., upright, cocktail, cockpit, cabaret? I know there
>>>>> are
>>>>> differences for Eliminator (Sega) but I don't think I've ever heard of
>>>>> any
>>>>> for Atari. Anyone?
>>>>> Joe
>>>>>
>>>>>
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>>>
>>>
>>
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Received on Mon Apr 19 19:12:30 2010

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