Re: Re: 4 player Eliminator

From: Darren Finck <dgfinck_at_yahoo.com>
Date: Sun Aug 29 2010 - 14:26:55 EDT

I have been kicking around the idea of starting up an "arcade open engineering" website with engineering drawings and 2D/3D models of classic arcade game parts. So people with machine capabilities would have access to the information required to repro stuff. It would be kind of like open source software, but for reverse-engineered physical parts. Anyhow, I've been collecting what information I can find on the 'net, and supplimenting it with pieces and parts I've measured up and modeled. If you willing to share the information freely, I'd be glad to make detailed engineering drawings and/or models from your measurements. I have access to AutoCAD, SolidWorks, and Pro/E, Catia and a few other minor packages. I'm not sure what CAM utility the person cutting the material would be using, but for 2D patterns such as cabinet pieces, DXF (Autocad) is pretty common, as is the ShopBot format. Darren --- On Sun, 8/29/10, Mark Jenison <jenison_at_enteract.com> wrote: > From: Mark Jenison <jenison_at_enteract.com> > Subject: Re: VECTOR: Re: 4 player Eliminator > To: vectorlist_at_vectorlist.org > Date: Sunday, August 29, 2010, 1:34 PM > Hi all, > > Yes, I started taking dimensions a few months ago; I have > them on markups of the images from the manual; need to > transfer them to some sort of CAD program or Google > Sketchup. > > A few people have contacted me about getting these cabinets > made.  I've got contacts to do the metal work needed > for the cabinet parts.  The only thing I'm having > trouble tracking down is a suitable woodgrain to match the > cabinet. > > The coin doors and speaker grills for e4p are the same as > some of the older Sega/Gremlin games.  The control > panels can just be standard G80 system cabinet control > panels. > > ----- Original Message ----- From: <rmassman_at_hotmail.com> > To: <vectorlist_at_vectorlist.org> > Sent: Friday, August 27, 2010 4:54 PM > Subject: Re: VECTOR: Re: 4 player Eliminator > > > > Well I sent an email off to Mark J to find out if he > had any such measurements.  Any measurements would be a > great help to scratch building one.  Hopefully someone > will host it.  Collect enough data and it may be > possible to put one together. > > > > -------------------------------------------------- > > From: "Zonn" <mlists_at_zonn.com> > > Sent: Friday, August 27, 2010 4:48 PM > > To: <vectorlist_at_vectorlist.org> > > Subject: Re: VECTOR: Re: 4 player Eliminator > > > >>  I've got one sitting in storage, it's not in > great condition (bit of water damage), but has all the > artwork. Only the control panel had artwork, the side are > just that simulated walnut paste on stuff. > >> > >> I'm not interested in shipping its parts around, > but I can take as detailed pictures and measurements as one > might need. > >> > >> -Zonn > >> > >> On 8/27/2010 11:53 AM, livnfree_can_at_yahoo.com > wrote: > >>> He would need an original to work off of and > also is not into shipping disassembled unfortunately. I have > only ever seen one for sale and that was the one on klov a > few months back. > >>> > >>> Sent wirelessly from my BlackBerry device on > the Bell network. > >>> Envoyé sans fil par mon terminal mobile > BlackBerry sur le réseau de Bell. > >>> > >>> -----Original Message----- > >>> From: Barry Shilmover<barryshi_at_microsoft.com> > >>> Sender: owner-vectorlist_at_vectorlist.org > >>> Date: Fri, 27 Aug 2010 18:21:40 > >>> To: vectorlist_at_vectorlist.org<vectorlist_at_vectorlist.org> > >>> Reply-To: vectorlist_at_vectorlist.orgCc: > rmassman_at_hotmail.com<rmassman_at_hotmail.com> > >>> Subject: RE: VECTOR: Re: 4 player Eliminator > >>> > >>> I know someone that has been CNC'ing arcade > cabinets.  I can see if he is interested if anyone want > me to. > >>> > >>> Regards, > >>> > >>> Barry > >>> > >>> -----Original Message----- > >>> From: owner-vectorlist_at_vectorlist.org > [mailto:owner-vectorlist_at_vectorlist.org] > On Behalf Of vector-labs_at_tx.rr.com > >>> Sent: Friday, August 27, 2010 11:06 AM > >>> To: vectorlist_at_vectorlist.org > >>> Cc: rmassman_at_hotmail.com > >>> Subject: VECTOR: Re: 4 player Eliminator > >>> > >>> I am working on it. Should have something > around Oct-Nov. > >>> > >>> Would be nice to have someone design a CNC > cabinet drawing from an origional 4 player game. > >>> > >>> Also some bezels&  control panel > overlays. > >>> > >>> Although there probably wouldn't be enough > people interested to justify all of that :( > >>> > >>> > >>> Mike > >>> > >>> > >>> > >>> ---- rmassman_at_hotmail.com > wrote: > >>>> I am really hoping that this can open the > door for 4 player Eliminators once again. Will it come with > support for that '4 player' addon card? > >>>> > >>>> > >>>> From: Kevin Moore > >>>> Sent: Friday, August 27, 2010 10:53 AM > >>>> To: vectorlist_at_vectorlist.org > >>>> Subject: Re: VECTOR: Vector Labs Multi > Sega - Is it almost here? > >>>> > >>>> > >>>> Don't listen to Pat he's not grateful at > all :) > >>>> > >>>> > >>>> I've seen the prototypes too, and Must say > Mike's work is truly incredible. > >>>> > >>>> > >>>> Kevin > >>>> > >>>> > >>>> > >>>> > >>>> On Fri, Aug 27, 2010 at 9:48 AM, Pat > Danis<patdanis_at_verizon.net> > wrote: > >>>> > >>>>    ......and we are truly > grateful. > >>>> > >>>> > >>>>    Pat > >>>> > >>>> > >>>>    vector-labs_at_tx.rr.com > wrote: > >>>> The proto(s) have been runnung for a > couple of months now with no problems. > >>>> The final PCB artwork has been completed > and the production boards > >>>> will be available in 2-3 weeks which is > pretty close to my origional estimate. > >>>> > >>>> Mike > >>>> > >>>> > >>>> > >>>> ---- SVerlander_at_aol.com > wrote: > >>>>    Anyone heard anything lately > about Vector Labs Multi Sega CPU board > >>>> with multi-speech/ multi-game and > expansion. The first release was > >>>> supposed to  be scheduled for late > August. Well it's late August. > >>>> > >>>> > ---------------------------------------------------------------------- > >>>> ----- > >>>> ** Unsubscribe, subscribe, or view the > archives at > >>>> http://www.vectorlist.org > >>>> ** Please direct other questions, > comments, or problems to > >>>> chris_at_westnet.com > >>>> > >>>> > >>>> > ---------------------------------------------------------------------- > >>>> ----- ** Unsubscribe, subscribe, or view > the archives at > >>>> http://www.vectorlist.org ** Please > direct other questions, comments, > >>>> or problems to chris_at_westnet.com > >>>> > >>> > --------------------------------------------------------------------------- > >>> ** Unsubscribe, subscribe, or view the > archives at http://www.vectorlist.org > >>> ** Please direct other questions, comments, or > problems to chris_at_westnet.com > >>> > >>> R{.n�+������&ޢ��{ > ay�܆+ޱ�a��� > 0��-��b��+��^jǝ�����az��z�b�{�i���(���nW��������-��\�R{.n�+������&ޢ��{ > ay�܆+ޱ�a��� > 0��-��b��+��^jǝ�����az��z�b�{�i���(���nW��������-��\om== > >> > >> > --------------------------------------------------------------------------- > >> ** Unsubscribe, subscribe, or view the archives at > http://www.vectorlist.org > >> ** Please direct other questions, comments, or > problems to chris_at_westnet.com > >> > > > --------------------------------------------------------------------------- > > ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org > > ** Please direct other questions, comments, or > problems to chris_at_westnet.com > > > --------------------------------------------------------------------------- > ** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org > ** Please direct other questions, comments, or problems to > chris_at_westnet.com >

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Received on Sun Aug 29 14:27:00 2010

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