Re: free play coin up circuit.

From: Mark Shostak <shostakmark_at_gmail.com>
Date: Sun May 27 2012 - 23:54:06 EDT

Holy cow! That's impressive!

I'd swear I saw a video of that place back in the '90s. I think it was
called arcade 84 or some such. IIRC it had a Journey (not the game)
soundtrack. If you haven't seen it, I'll send it to you. The similarity is
uncanny.

No pictures of the "shop" though.

-Mark

On Sun, May 27, 2012 at 10:40 PM, Kevin Moore <talon.k@gmail.com> wrote:

> That is a great idea. The plus side is you guys could fix em when they
> broke too. I've been building my little arcade now for the past year, and
> my daughter graduates next week. She wants to have a graduation party in
> the arcade. So it's a bunch of teenage kids who have probably never even
> seen an actual arcade game, or pinball.
>
> Here's a little photo album of my little game room.
>
>
> https://picasaweb.google.com/105648148944558411044/Shop?authuser=0&feat=directlink
>
> Kevin
>
>
>
> On Sun, May 27, 2012 at 9:59 PM, Mark Shostak <shostakmark@gmail.com>wrote:
>
>> Kevin,
>>
>> On Sun, May 27, 2012 at 10:06 AM, Kevin Moore <talon.k@gmail.com> wrote:
>>
>>> The main reason for this is not for me. Its for people who have no
>>> experience with games. They can barely figure out to press p1 to get the
>>> game going. So the less complicated I make it the better. If it was for me
>>> I have no problems just opening the coin door. But when. You have 100 guest
>>> at a party I don't want to have to e/plain oh you have to push this hidden
>>> button first then this button. Its fun enough explaining how to start a
>>> pinball game.
>>>
>>
>> Since you put it that way, maybe you're focusing on the wrong end of the
>> equation:
>>
>> Can you invite *smarter **people*? :-)
>>
>> For example, where's our invitation? You wouldn't have to hack free play
>> mods on your games for us!
>>
>> Just a thought...
>>
>> -Mark
>>
>
>

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Received on Sun May 27 23:54:38 2012

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