Re: Sidam Asterock wont coin up

From: Andrew Welburn <andy_at_andysarcade.net>
Date: Thu Nov 01 2012 - 09:35:35 EDT

What do you usually do if a switch isn't working? you keep activating it
until the cows come home to see what happens :) ... on both coin inputs
too..

I fixed the dip switches and tried all coin setting combinations - and i
got nothing.. ever..

Its not a trivial fault... i'm at a loss to explain it though.

Andrew Welburn
http://www.andys-arcade.com

On 01/11/2012 12:23, Kevin Moore wrote:
> I'm sure you have tried this. But looking at the manual, it may be set
> up for 10p which would require 5 trips of a coin counter to get a 1x
> coin up. Just a thought.
>
> Kevin
>
>
> On Thu, Nov 1, 2012 at 4:25 AM, Andre Huijts <a.huijts@upcmail.nl
> <mailto:a.huijts@upcmail.nl>> wrote:
>
> I would be definitely interested in such a patched ROM file too so I
> can remove the external credit button :)
>
> Verstuurd vanaf mijn iPad
>
> Op 1 nov. 2012 om 09:44 heeft Andrew Welburn <andy@andysarcade.net
> <mailto:andy@andysarcade.net>> het volgende geschreven:
>
> > That was my next thinking, some kind of patch to hit start and
> just jump right into a game... the romset it uses is the same as in
> Mame 'asterock' - verified in-circuit with crc-32's listed in the
> driver.
> >
> > would be marvellous if its just a 1-2 rom exchange to do this..
> >
> > Andrew Welburn
> > http://www.andys-arcade.com
> >
> > On 31/10/2012 19:39, vectorlist-steve wrote:
> >> Which version of the Asterock roms are you running? Although
> not a fix,
> >> I might be able to send you a free play patch as a temporary
> workaround.
> >>
> >>
> >> On 10/31/2012 8:20 AM, Andrew Welburn wrote:
> >>> as expected.. it didn't work in the cabinet... So its currently
> in limbo.
> >>>
> >>>
> >>> Andrew Welburn
> >>> http://www.andys-arcade.com
> >>>
> >>> On 30/10/2012 18:04, vernimark wrote:
> >>>> What about this ASTEROCK in the end? I’m curious
> >>>>
> >>>>
> ------------------------------------------------------------------------
> >>>>
> >>>> *From:*owner-vectorlist@vectorlist.org
> <mailto:owner-vectorlist@vectorlist.org>
> >>>> [mailto:owner-vectorlist@vectorlist.org
> <mailto:owner-vectorlist@vectorlist.org>] *On Behalf Of *Andrew Welburn
> >>>> *Sent:* sabato 13 ottobre 2012 1.22
> >>>> *To:* vectorlist@vectorlist.org <mailto:vectorlist@vectorlist.org>
> >>>> *Subject:* Re: VECTOR: Sidam Asterock wont coin up
> >>>>
> >>>> As mentioned in a previous post, you need 23v DC unregulated
> to trigger
> >>>> the inputs 5v won't do it.. 12v just about does it, but I'm
> using the
> >>>> proper 23vdc for the inputs...
> >>>>
> >>>> The schems and wiring diagram are scanned and online, you'll
> see how
> >>>> it's wired on there, I have it all correct...
> >>>>
> >>>> I might just end up sending the Pcb back to the owner to try
> in his cab,
> >>>> but there is no reason this shouldn't be working on the bench
> the way I
> >>>> have it wired, hence my post...
> >>>>
> >>>> Sidam also uses this wacky 23v for inputs on Explorer and Missile
> >>>> Storm.. I haven't looked at my Sidam centipede, but I bet that
> does too,
> >>>> those wacky Italians.
> >>>>
> >>>> Andrew Welburn (mobile)
> >>>>
> >>>> www.andys-arcade.com <http://www.andys-arcade.com>
> <http://www.andys-arcade.com>
> >>>>
> >>>>
> >>>> On 12 Oct 2012, at 22:48, Andre Huijts <a.huijts@upcmail.nl
> <mailto:a.huijts@upcmail.nl>
> >>>> <mailto:a.huijts@upcmail.nl <mailto:a.huijts@upcmail.nl>>> wrote:
> >>>>
> >>>>> Hey I happen to own a working Asterock :)
> >>>>>
> >>>>> I remember that this has puzzled Andreas who fixed my Asterock
> >>>>> boardset too. He repaired it up to working attract mode but
> couldn't
> >>>>> coin it up whatever he tried. In the end, he just shipped it
> back to
> >>>>> me in the hope that it would just work in the cabinet. Which
> it indeed
> >>>>> did, and still does.....
> >>>>>
> >>>>> The inputs of Asterock expect a +5V instead of a shorting to
> the GND
> >>>>> !! However, we knew this but still Andreas couldn't credit it
> when he
> >>>>> shorted +5V to the inputs.........
> >>>>>
> >>>>> I never investigated it further because well....it works in the
> >>>>> cab....:)
> >>>>>
> >>>>> I do assume you have the schematics ?
> >>>>>
> >>>>>
> >>>>> Verstuurd vanaf mijn iPad
> >>>>>
> >>>>>
> >>>>> Op 12 okt. 2012 om 23:35 heeft Andrew Welburn
> <andy@andysarcade.net <mailto:andy@andysarcade.net>
> >>>>> <mailto:andy@andysarcade.net <mailto:andy@andysarcade.net>>>
> het volgende geschreven:
> >>>>>
> >>>>>> Yes indeed, all roms verify with the ones in Mame. Verified
> >>>>>> in-circuit with crc32's.
> >>>>>>
> >>>>>> Andrew Welburn (mobile)
> >>>>>>
> >>>>>> www.andys-arcade.com <http://www.andys-arcade.com>
> <http://www.andys-arcade.com>
> >>>>>>
> >>>>>>
> >>>>>> On 12 Oct 2012, at 22:06, vectorlist-steve
> >>>>>> <vectorlist@arcadehacking.com
> <mailto:vectorlist@arcadehacking.com>
> <mailto:vectorlist@arcadehacking.com
> <mailto:vectorlist@arcadehacking.com>>>
> >>>>>> wrote:
> >>>>>>
> >>>>>>> Andy,
> >>>>>>>
> >>>>>>> Have you verified your roms/eproms ?
> >>>>>>>
> >>>>>>>
> >>>>>>> On 10/12/2012 2:02 PM, Andrew Welburn wrote:
> >>>>>>>
> >>>>>>>> All inputs operate properly, slam, diag step, test, hyper, rot
> >>>>>>>> left, rot right, thrust fire, start1, start2.. Each one
> beeps as an
> >>>>>>>> input in test mode, as well as reads properly at its correct
> >>>>>>>> address through the cpu socket (on my fluke) none are stuck...
> >>>>>>>>
> >>>>>>>> Andrew Welburn (mobile)
> >>>>>>>>
> >>>>>>>> www.andys-arcade.com <http://www.andys-arcade.com>
> <http://www.andys-arcade.com>
> >>>
> ---------------------------------------------------------------------------
> >>>
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> >>
> >>
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Received on Thu Nov 1 09:35:50 2012

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