RE: Zektor snd bd component differences and missing snds

From: Ozdemir, Steve <sso_at_dsc.com>
Date: Mon May 05 1997 - 16:05:53 EDT

>----------
>From: Zonn[SMTP:zonn@concentric.net]
>Sent: Monday, May 05, 1997 1:39 PM
>To: vectorlist@goonsquad.spies.com
>Subject: Re: Zektor snd bd component differences and missing snds

<lots of great tech discussion about the momentarily lost Zector sounds>

>The Cocktail Space Fury belongs to Gaymond, and I'm sure I could get at the
>sound board to take a closer look at it, the game sits in a state of
>dis-array in Bill's garage.
>
>(Yes Bill I will get some of those games working and out of your garage!)
>
>-Zonn

Is it me, or is this email list starting to seem more like a newsgroup?
This may be an active period given the recent Zector
discovery/investigation, however given that RGVAC is on the verge of
having a Sega (and possibly Cinematronics) development environment to
make new games on, perhaps we'll have this much discussion (10
emails/day) in the future as people create new games?

What do you all think? RGVAC.vector??

ps - There's more than a few vector topics waiting in the wings.
Designing and manufacturing a universal vector monitor. Cinematronics
motherboard repair using signature analysis. Merging analog sound
boards. And I'm sure there are plenty of other obstac..topics before
the goal of a JAMMA-like vector cabinet that plays everything is
achieved. That is what we are working towards, right? (I do realize
that there's a desire to collect original dedicated units, too, but I
feel this need of the collecting community is best served by RGVAC.)
>
>
Received on Mon May 5 13:10:36 1997

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