Re: Aliens update

From: Mark E Davidson <Burbs1_at_concentric.net>
Date: Tue Mar 30 1999 - 09:43:35 EST

Well Clay,
    Im in on the pre order! Where do you want us to send the cash! (nice
Tempest logo too!)

-=Mark=-
http://www.basementarcade.com/

Clay Cowgill wrote:

> Hi all,
>
> Just a little update on the Aliens/Vortex prototypes and Tempest
> Multigame...
>
> I've been tracking my way through the Vortex code and have it running
> happily along on stock Tempest hardware now. The screen will not flip
> for cocktail mode (sorry). The earlier Aliens code version is also
> working (albeit it very, very hard!). Ever think what Tempest would be
> like without auto-fire? Ugh.
>
> Both Aliens/Vortex games have sound, although it doesn't seem any
> different from "stock" Tempest. The title screen to Vortex is *really*
> cool too, which just tickles me to no end. (My business partner from
> college and I have a development company called "Vortex Development
> Team, Inc.")
>
> Anyway... Protoboards for the Multigame came in today, so I guess I know
> what I'll be working on tonight. *grin*
>
> I added a little touch to the board I'm rather proud of-- check out:
> http://www.multigame.com/temp_pre.JPG
>
> Kinda like having wet-cement to play in...
>
> The other question I need to answer is whether of not I should plan on a
> "small" or "large" run of boards for Tempest Multigame kits. If you
> think you'd like one, please drop me a note by e-mail to
> clayc@diamondmm.com (try not to reply to this message lest all of
> Vectorlist get spammed. ;-)
>
> I'm planning to do an ~$80 (depends on number of boards-- maybe $75?)
> pre-order special. Then probably turn it loose on RGVAC for $99. It's
> looking pretty simple to install at the moment-- plug in two
> daughtercards, tack two wires down to the main PCB.
>
> Should be Tempest Rev.1, Rev.2, and Rev. 3, "Tubes", Aliens 4 (Vortex),
> and Aliens 5 (earlier), plus the software menu system.
>
> -Clay
Received on Tue Mar 30 08:43:33 1999

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