RE: AVG programming question...

From: Ed Henciak <eddie_at_telerama.com>
Date: Thu Apr 15 1999 - 20:25:59 EDT

I'll pay for new games (if that wasn't the plan already)...

Seeing new development like this is outstanding!!!

Please do finish it :)!

Ed

On Thu, 15 Apr 1999, jeff hendrix wrote:

> Here's a little hint
> www.diac.com/~jeffh/vector/
>
> While I'm on the subject, what is the general interest of this group of
> having new vector games written.
> I worked real hard on space wars for about 4 months, then I got burned out.
> I'm trying to modivate myself to start working on it again and get it
> finished, then move on and finish the second game that I've started.
>
> -jeff
>
>
> > -----Original Message-----
> > From: Frank Kannemann [SMTP:frankk@fundy.net]
> > Sent: Thursday, April 15, 1999 4:14 PM
> > To: vectorlist@mcfeeley.cc.utexas.edu
> > Subject: Re: AVG programming question...
> >
> > Gentlemen,
> >
> > I interrupt this code segment to say this:
> >
> > :-)
> >
> > I knew this was vectorlist...But I didn't expect
> > to see vector instruction code flying by in email...
> >
> > :-)
> >
> > Some of you guys are scary :-)
> >
> > I wish I could help...but everyone else who
> > can't decode vector lists chant after me....
> >
> > "...we are not worthy...."
> > "...we are not worhty...."
> >
> > What's this about Space Duel stuff? Can you give us a hint?
> >
> > I now return you to your regularly scheduled vector list coding-fest....
> >
> > Frank
> >
> > P.S. I am not complaining..just in awe ;-)
> >
> > P.S.2 Has any every tried to fly some of these code things by the
> > original guys from Atari (Ed Logg..etc)
>
>
Received on Thu Apr 15 19:26:07 1999

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