Empire Strikes Back

From: Clay Cowgill <ClayC_at_diamondmm.com>
Date: Thu Sep 09 1999 - 18:14:23 EDT

> Hey All,
>
> List seems kinda dead the last couple days? Maybe I'm unsubscribed again.
> (Why, yes... I was! Dammit... Second ^H^H^H^H^H^H third send here... ;-)
>
> I noticed something last night when testing out a few Display Corrector
> boards with Empire Strikes Back.
>
> Maybe everyone else knew this, but in case not... Anyone notice the
> "load"
> number that ESB prints in the upper right-hand corner of the display?
> (Probably far-off screen unless you have the display really crunched down
> on
> the horizontal axis. Like I said, I noticed it while tweaking around with
> a
> Display Corrector.)
>
> I'm spent several minutes watching it, and it's not really a frame rate
> counter, but I'm thinking it might be just some kind of relative load
> measure for the system, or possibly the frame draw-time in milliseconds
> (or
> milliseconds times two or times three or something).
>
> When there's "nothing" going on (and the display is obviously running
> really
> smoothly) the number seems to go down to about 12. (Maybe I saw 10, can't
> say for sure.) As more "stuff' starts happening the number increases to
> around 20-24 during most of the game. When there's lots of activity (and
> the frame rate drop becomes noticeable to the player) the number increases
> into the 30's and even low 40's. I think the max number I saw was about
> 43
> when the walker-stage first started and I had three walkers and lots of
> shots on the screen while executing a turn...
>
> Anyway, thought I'd mention it, if only to document it for future
> generations in the archive of this list... It kept me entertained for
> about
> 15 minutes trying to see what it did in various situations... ;-)
>
> -Clay
>
Received on Thu Sep 9 17:14:44 1999

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