RE: Empire Strikes Back

From: Clay Cowgill <ClayC_at_diamondmm.com>
Date: Thu Sep 09 1999 - 18:45:04 EDT

> Clay,
>
> Could this be an "object" counter? I.E. - the number of objects the game
> is
> keeping track of at one time?
>
> Food for thought.
>
> - Matt
>
I don't *think* so, but it's possible. One point that was noticeable was in
drawing the ESB logo on the screen and then "zooming" it off into the
distance. The counter zipped up to about 22 drawing that, and stayed
pretty constant as the first letters of the scrolling text started up the
screen. Then when the logo finally disappeared the counter suddenly dropped
to 12-ish even though many more letters were coming on to the screen from
the text-scroller.

This seems to be indicative of AVG draw-time-- the entire ESB logo is being
drawn even when it's zooming out, so it takes a lot of vector time. When
you take it away the scene complexitysuddenly has a huge change (down).
(That's a peculiarity of the AVG drawing scaled objects-- it takes just as
long to draw the ESB logo "big" on the screen as it does to draw it "small"
since it's just a matter of scaling set by the voltage reference on the
DACs...)

-Clay
Received on Thu Sep 9 17:45:14 1999

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