RE: Space Wars Options

From: jeff hendrix <jhendrix_at_Quark.Com>
Date: Thu Oct 28 1999 - 18:42:23 EDT

I was refering to the original original space wars (If I remember what I
read, I think the shots would also go "through" the sun)

-jeff

-----Original Message-----
From: Zonn [mailto:zonn@zonn.com]
Sent: Thursday, October 28, 1999 4:34 PM
To: vectorlist@lists.cc.utexas.edu
Subject: Re: Space Wars Options

On Thu, 28 Oct 1999 15:55:07 -0600, you wrote:

>Some other things I'm still deciding on.
>At first I wasn't going to have gravity effect the shots (like the original
>space wars), but as long as the gravity routine isn't too time consuming,
>I'll make them feel the effect. (should I make this an option that can be
>turned on and off?)

In the Cinematronics version of Space Wars the bullets ARE effected by
gravity! It's part of the fun. (For some real fun, try to get a
bullet in orbit around the sun.)

>Should I limit bullets and/or fuel for each round?

No, what you should do is get your code fast enough to allow another
control panel to be hooked up and two more players to enter the game.

If I had the time, I would have written a 4 player Space War many eons
ago!!

-Zonn
Received on Thu Oct 28 17:43:38 1999

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