RE: Major Havoc roller repro

From: Jon Raiford <raiford_at_mindspring.com>
Date: Thu Jan 06 2000 - 16:00:32 EST

I looked through the archives and saw that people did answer you when
you asked before (although not much info was produced). It looks like
the only other modification was the cut edge connector trace where the
raw outputs were fed to the conversion adaptor.

What did not appear to have been settled was the reasoning for the
crystal change. People keep saying that the change was for the
slow WG6100 slew rate, but dedicated boards seem to work just
fine with a WG6100. Try a dedicated board with a Tempest spinner
(or a conversion board with a dedicated roller) and you will see a big
difference. Everyone seems to agree that the sound difference was
a by-product.

Is there any "proof" that the slew rate was the main reason for the
crystal change? I wasn't around this list when it first came up, so
I don't really know the history of the issue before that. As far as
proof for the controls, I witnessed that first hand.

Jon

At 10:25 AM 01/06/2000 -0500, you wrote:
> > Could even go back to the original crystal values on the game PCB to
>restore faster gameplay!
>
>I've asked the group a couple of times with no answer if the only difference
>between a dedicated board and a conversion board was the crystal speed.
>Opinions anyone?
>
>Joe
>
>joe.magiera@ameritech.com
Received on Thu Jan 6 15:01:28 2000

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