Re: Here's an odd idea...

From: John W. Linville <linvjw_at_mmcnet.com>
Date: Fri Feb 11 2000 - 20:02:04 EST

I'll second the notion that this shouldn't be top priority, but I also
think it is a really good idea!

Clay, are you aware of (and can you point out) any info or development
resources for Super NES on the net? Does Nintendo still support it as
an active development system? (probably not...)

John

Clay Cowgill wrote:
>
> Ok, so this is a little goofy, but what the hell...
>
> I think it's all fine and dandy to eventually get a PCI based vector
> generator card going and have a 850MHz Athlon to write a new vector game,
> but it still smacks of overkill and/or "cheating" to me somehow. ;-)
>
> So here's Clay's Weird Idea Of The Day in the form of a riddle:
>
> What has nice built in sound capabilities, is available dirt-cheap in vast
> numbers, has a decent processor, quite a bit of RAM, hardware multiplier,
> easily interfaced I/O, lots of DMA channels, supports battery backed up
> memory, and would make for a totally uniform hardware platform?
>
> (OK, so there's probably like 15,000 answers. I suck at riddles.)
>
> A Super Nintendo! I could just build a Vector Generator Cartridge that
> passes through the cartridge slot.
>
> So maybe it's a lame idea, but it has some neat points-- kind-of a fun CPU
> (65816) to play with, controls are easy, could use the normal video-output
> as a debugging display, and could make "new" systems that would just plug
> into a cabinet with a vector monitor for under $100 probably. Inherently
> cartridge based too...
>
> It's about #34573 on my "take a number" project-list, but maybe someday if I
> get to retire early. ;-)
>
> -Clay
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Received on Fri Feb 11 17:13:54 2000

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