As I've just fixed a couple of faults, one on an Asteroids board, the other 
on an Asteroids Deluxe, I thought it might be beneficial to a few people 
here if I put up the symptoms and the resolutions (neither of which are 
covered by the very good Asteroids Troublshooting Encyclopedia at: 
http://www.ionpool.net/arcade/asteroidtech/asteroidsrepair.html - that's 
not a criticism of this great resource, after all, nothing can ever cover 
EVERY fault and EVERY possible resolution!).
Firstly, the Asteroids Deluxe problem - on powering on the board, there was 
no display (monitor, etc were fine). At first I thought it was a problem in 
the main Z Output circuitry (the portion detailed in the schematics). 
However, after the machine had been switched on for a few minutes the 
display started to appear in a very 'bitty' manner, with the 'pixels' (I 
know, they're NOT pixels, it's the best description I can think of!) 
flickering, some being drawn, some not, etc. As things warmed up the 
display became more stable and more solid. The application of some freezer 
spray soon located the failing IC, a 74LS157N at location F/H10. Replaced 
this and all is well. :-)
Secondly, the Asteroids problem - the board had been working fine, but all 
of a sudden the saucer firing sound turned into a buzz - on looking through 
the schematics I located those related to the saucer fire sound. Tested out 
some components and, as the 74LS259N at location M11 was socketed (as was 
another, the one for the thrust sound) I swapped them, and the saucer sound 
was fine with the thrust sound corrupted. In other words the 74LS259N at 
M11 was at fault, so I replaced that and all was fixed. :-)
Of course, both of the above resolutions might not fix similar faults - 
after all, there's more than one component on a board and more than one 
responsible for various parts of a circuit. :)
I hope this information is of use to someone and that no-one thinks I'm 
'clogging up' this excellent board. It might be useful if others could post 
their symptoms and resolutions to various faults too - any vector game will 
do, but maybe some people here wouldn't like that as the board would just 
become a 'dumping ground' for information of resolving faults (albeit very 
useful information!).
Or maybe we need somewhere else to 'dump' all this knowledge? I'm sure many 
of us have useful info related to faults we've fixed, so why not share it 
with everyone? Of course, looking back through the Vectorlist archives will 
turn up all kinds of goodies, but out of necessity it's usually buried 
amongst other information so can be tricky to find.
Any thoughts anyone?
Phil
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Received on Fri Feb  8 09:57:07 2002
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