Re: Multicoloured Tempest vectors

From: someotherguy <someotherguy_at_someotherplace.com>
Date: Mon Mar 04 2002 - 16:17:17 EST

Hey Dave!

Looks like someone whacked the heck out of your purity rings, or the yoke,
on the tube.

Unless someone thinks there can be another cause for that, I say you need to
go through adjusting the monitor out per the 6100 manual.

Check out http://www.spies.com/arcade/manuals/tm183-2.pdf on page 11.

Welcome to vector collecting!
Richard

----- Original Message -----
From: "Dave Langley" <robotron@ntlworld.com>
To: "Vector List" <vectorlist@synthcom.com>
Sent: Monday, March 04, 2002 3:44 PM
Subject: VECTOR: Multicoloured Tempest vectors

> Hi ... Since this is my first (working) Vector game be gentle with me!
>
> Last week I bought a really nice Tempest Cabaret and it works fine, but I
> have a minor issue with the game.
>
> Basically the picture has multicoloured vectors, I'm not sure how best to
> describe this so I took some pix ...
>
> http://homepage.ntlworld.com/sal.a.langley/tempest/cross-hair.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/red-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/red-blue-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/blue-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/blue-green-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/green-grid.jpg
>
> The colour errors are not really static, but move around just a little
> giving the effect of the screen slightly wobbling.
>
> I'm more than happy with the game and if this cannot be fixed I can live
> with it as it looks much worse on the test grid than it does on the game,
> but I'd like to fix it if I can ...
>
> Please take a look at the pix and advise!
>
>
> Dave Langley
> www.robotron-2084.co.uk
>
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Received on Mon Mar 4 13:17:23 2002

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