Re: Multicoloured Tempest vectors

From: Rodger Boots <rlboots_at_cedar-rapids.net>
Date: Mon Mar 04 2002 - 16:30:17 EST

Try unplugging the internal degaussing coil and see if the wobble goes
away.

Try using an external degaussing coil and see if the colors straighten
out.

Dave Langley wrote:
>
> Hi ... Since this is my first (working) Vector game be gentle with me!
>
> Last week I bought a really nice Tempest Cabaret and it works fine, but I
> have a minor issue with the game.
>
> Basically the picture has multicoloured vectors, I'm not sure how best to
> describe this so I took some pix ...
>
> http://homepage.ntlworld.com/sal.a.langley/tempest/cross-hair.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/red-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/red-blue-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/blue-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/blue-green-grid.jpg
> http://homepage.ntlworld.com/sal.a.langley/tempest/green-grid.jpg
>
> The colour errors are not really static, but move around just a little
> giving the effect of the screen slightly wobbling.
>
> I'm more than happy with the game and if this cannot be fixed I can live
> with it as it looks much worse on the test grid than it does on the game,
> but I'd like to fix it if I can ...
>
> Please take a look at the pix and advise!
>
> Dave Langley
> www.robotron-2084.co.uk
>
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Received on Mon Mar 4 13:29:31 2002

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