Re: Hovercraft on Cosmic Chasm hardware

From: David Fish <dfish_1_at_comcast.net>
Date: Mon Feb 09 2004 - 12:35:04 EST

----- Original Message -----
From: "Tom McClintock" <tomm@mgcap.com>
To: <vectorlist@vectorlist.org>
Sent: Monday, February 09, 2004 11:30 AM
Subject: VECTOR: Hovercraft on Cosmic Chasm hardware

>
> Anyone on here think they can write their own compiler for the 68000
> code?
>

 The great thing about this is that it's mostly in C code, only a few of the
subroutines are in 68K assembly (including that little missing one). Bear
in mind that there is no sound code written for this 'game'. There's also
no attract mode code written either. Still, it WOULD be cool to see this
running. Oh yeah, one more thing, I think that the Refresh Processor
(VG board) that was used for Hovercraft development was a slightly
different version to the CC RP board. There is some note about that in
the code somewhere IIRC.

Dave

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Received on Mon Feb 9 12:35:06 2004

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