Re: Cinematronics Multigame

From: Lewis D'Aubin <ldaubin_at_bellsouth.net>
Date: Thu May 05 2005 - 14:57:15 EDT

> I know that it is not that simple for Cine games. Jumpers between the
> board are different, pinouts for the CPs change, etc. There may few 1
> or 2 that can be done this way but not many.

Perhaps... but I know that Sean Riddle has done some good work in this
direction, and claims to have 9 games running already! (don't know if
he's already patched the CP differences in code though.)

See:
http://members.cox.net/seanriddle/cinematr.html

> Mark Shostak has more information. www.cinelabs.com

Right... but that page hasn't changed in a couple years... that's why I
made this post to the Vectorlist. Hoping that some of these folks chime
in with updates on their projects.

Is the sound board issue still the biggest problem? I know I'd pay good
money for a multigame kit (my space is kind of tight over here), and
I'll bet a bunch of others would also...

                                                        -Lewis

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Received on Thu May 5 14:55:52 2005

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