Re: Cinematronics Multigame

From: Franklin Bowen <Franklin_at_Bowen.net>
Date: Thu May 05 2005 - 17:01:18 EDT

At 02:57 PM 5/5/2005, Lewis D'Aubin wrote:
>>I know that it is not that simple for Cine games. Jumpers between the
>>board are different, pinouts for the CPs change, etc. There may few 1
>>or 2 that can be done this way but not many.
>
>Perhaps... but I know that Sean Riddle has done some good work in this
>direction, and claims to have 9 games running already! (don't know if
>he's already patched the CP differences in code though.)
>
>See:
>http://members.cox.net/seanriddle/cinematr.html
>
>>Mark Shostak has more information. www.cinelabs.com
>
>Right... but that page hasn't changed in a couple years... that's why I
>made this post to the Vectorlist. Hoping that some of these folks chime
>in with updates on their projects.

And Sean's has not changed in ~8 years! :-D Sorry that I have nothing more
useful to add to this thread. :-(

>Is the sound board issue still the biggest problem? I know I'd pay good
>money for a multigame kit (my space is kind of tight over here), and I'll
>bet a bunch of others would also...
>
> -Lewis
>
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--
Franklin Bowen (Franklin@Bowen.net)
http://fmbbowen.com:39353 
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Received on Thu May 5 17:16:24 2005

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