Re: ZVG: vm_menu question

From: Ian Boffin <ian_at_vaxxian.net>
Date: Tue Nov 29 2005 - 02:46:13 EST

Mine's a 450 mhz Pentium 3. I haven't tried the .96 build yet, but
the previous one runs fine at that speed, even Star Wars.

On 28 Nov 2005, at 23:46, Gregory Maser wrote:

> You are using a 400 mhz Pentium 3? The website states that you
> should use
> at least an 800 mhz machine. Did I read that wrong? If not, how
> is that
> working for you?
>
> GregM.
>
> -----Original Message-----
> From: owner-vectorlist@vectorlist.org
> [mailto:owner-vectorlist@vectorlist.org]On Behalf Of Louis Srianomai
> Sent: Monday, November 28, 2005 12:17 AM
> To: vectorlist@vectorlist.org
> Subject: VECTOR: ZVG: vm_menu question
>
>
> Hi all,
>
> Well a year plus, since I bought the ZVG, and slowly acquired all
> the parts,
> getting the monitor working, I finally got this thing up and running.
>
> Quick Question on the VM_MENU: Anyone know how to get out of the
> MFG's menu
> once you've selected one? Example, Once I select Atari, I don't
> know how to
> get back out to select sega games...
>
> My configuration:
> 400 mhz Pentium 3, Soundblaster 16, 320 x 200 seems to work w/o
> flicker
> win 98 (startup in DOS mode) using the provided DOS/VMAME programs
> Wells 6100
> Gravitar Cabinet using a Gravitar control Panel - J-Pac interface
> I will add a tempest spinner using the optic-pac later
> Menu System is Ian Boffins Vector MAME.
>
> Some things left to do:
>
> I plan on using the Atari speakers so I'll be running an automobile
> audio
> amp
> from the sound card.
>
> I plan on using a tempest spinner on the gravitar control panel. It
> seems to
> have enough space to the right side to add one.
>
> To power both of the above, I'll be adding a switcher to provide
> the +12 for
> the audio amp and +5 for the trackball. Later, I'll figure out the
> lighted
> LED
> start buttons.
>
> I don't plan on adding joysticks, trackball, or flight yoke (I
> already have
> those dedicated atari games), my whole sole purpose in the ZVG was
> to add
> sega
> and cinematronics games whose cabs (and monitors) I don't care to own.
>
> Anyone else run a VGA monitor concurrently (like on the side or on
> top of
> the
> cabinet, in case you somehow get stuck or exit out the the menu? I
> find
> it's
> easy to inadvertantly exit to the prompt when you hit p1/p2 to get
> out of
> games.
>
> The goal would be to get this running "self contained" It would be
> nice not
> to
> have to rely on a keyboard and VGA monitor.
>
>
>
>
>
>
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Received on Tue Nov 29 02:46:16 2005

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