Re: Curse of Clay Cowgill - Chronical of Carnage

From: simon <simonjhanlon_at_btopenworld.com>
Date: Fri Mar 17 2006 - 14:15:47 EST

toughened glass must never be hit on the edge as it is very weak for some
reason, I was told this last time I had a bit cut for a table top.
----- Original Message -----
From: "James McGovern" <James@RetroBlast.com>
To: <vectorlist@vectorlist.org>
Sent: Friday, March 17, 2006 6:43 PM
Subject: Re: VECTOR: Curse of Clay Cowgill - Chronical of Carnage

> What is it about concrete and that glass? I have seen an Omega Race game
> glass do the same thing when set on edge on concrete once. Just POW! (or
> BAM
> if you prefer)
>
> ----- Original Message -----
> From: <cmdr-dave@spamcop.net>
> To: <vectorlist@vectorlist.org>
> Sent: Friday, March 17, 2006 1:35 PM
> Subject: Re: VECTOR: Curse of Clay Cowgill - Chronical of Carnage
>
>
>> You know, it's funny about video game glass. Once I was cleaning the
> garage and
>> leaned a piece of glass aginst the wall for a few minutes. I did this
>> VERY
>> carefully. When I went to pick it up (just as carefully) the instant I
> started
>> to move the glass... BLAM. It shattered into a million pieces. I didn't
> bump it
>> or anything. I just attributed it to the concrete floor, but I guess if
> the
>> glass gets vibrated just right it explodes.
>>
>> Ah, the good old days.... :-P
>>
>> -Commander Dave
>>
>>
>>
>> Quoting Tim Tewalt <tim@srccomputers.com>:
>>
>> > The summer of 1994 I remember stripping two water logged Space Duels in
>> > an alley behind an op's warehouse. Jump forward to March of 2006 where
>> > someone on vectorlist needs a Space Duel glass. Of course, I lay out
>> > the two *best* pieces of glass on a table for comparison. I went to
>> > shimmy between the Tempest and the table you see in the picture,
>> > accidentally bump one glass into the edge of the other and...
>> >
>> > http://tewalt.com/claycurse/ClayCurse%20004.jpg
>> > http://tewalt.com/claycurse/ClayCurse%20005.jpg
>> > http://tewalt.com/claycurse/ClayCurse%20006.jpg
>> > http://tewalt.com/claycurse/ClayCurse%20007.jpg
>> > http://tewalt.com/claycurse/ClayCurse%20008.jpg
>> > http://tewalt.com/claycurse/ClayCurse%20009.jpg
>> > http://tewalt.com/claycurse/ClayCurse%20010.jpg
>> >
>> > ..."BLAM" as Clay writes below, is quite an apt description of the
>> > sound. In my case however, the glass exploded everywhere.
>> >
>> > Oh well, at least I finally have something to post to the vectorlist.
>> >
>> > Tim
>> >
>> >
>> > -----Original Message-----
>> > From: owner-vectorlist@vectorlist.org
>> > [mailto:owner-vectorlist@vectorlist.org] On Behalf Of Clay Cowgill
>> > Sent: Wednesday, March 15, 2006 10:13 PM
>> > To: vectorlist@vectorlist.org
>> > Subject: VECTOR: Space Duel monitor glass? Anyone?
>> >
>> >
>> > *sigh*
>> >
>> > My Space Duel at Ground Kontrol had a spontaneous "safety glass
>> > activation" a couple nights ago. :-(
>> >
>> > (We had rearranged games a week ago and I think Space Duel's cabinet
>> > was
>> > a little 'torqued' with sitting on a uneven section of floor... All of
>> > the sudden a couple nights ago there was a "blam!"... Nobody was in
>> > the
>> > arcade at the moment, but it was tracked down to Space Duel's monitor
>> > glass. Totally spider-webbed. We lucked out that it didn't collapse
>> > though! We managed to get packing tape applied all over the front
>> > face,
>> > open the control panel, and actually lift it out of the cabinet pretty
>> > much all in one piece. Made cleanup a lot easier!)
>> >
>> > We're going to replace it with some smoked plexiglass for the arcade
>> > for
>> > now, but I'd like to buy an original glass if anyone has a spare or a
>> > junked cabinet you want to part out.
>> >
>> > Toss me an email with your price... info@multigame.com
>> >
>> > Thanks!
>> > -Clay
>> >
>> >
>> > ------------------------------------------------------------------------
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Received on Fri Mar 17 14:15:47 2006

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