RE: Re: asteroids vector/watchdog problems

From: Rodney Minch <debaser_at_debaser.net>
Date: Thu Jun 01 2006 - 11:56:40 EDT

I have a Pocket Programmer 2 which is what I used to burn these TMS2716's
(selecting 2716 - +5 only). They burned fine and also verified against
romident. The Asteroids board was working for awhile with this burned also.

Rodney

> I'm no expert on this, but I think the TMS is a totally different programming
> algorithum. I gave a bunch TMS 2732s to a friend because I couldn't get them
> to program and he told me that they don't program the same as regular 2732s
> and were no go for either of us.
>
> Live and learn.
>
> -Al-
>
>>
>>I used a 2716 that was labeled as TMS 2716JL-45. I'm assuming the -45
>>means 450ns and this ROM will not make the grade?
>>
>>I was just looking thru the r.g.v.a.c archives and I saw something about
>>not being able to use TMS 2716 roms on an Asteroids board. Is this correct?
>>
>>Rodney
>>
>>Rodger Boots wrote:
>>> Make sure the 2716 is fast enough (for example, a 450 nS part won't cut
>>> it).
>>>
>>>
>>> Rodney Minch wrote:
>>>
>>>> I've got an Asteroids board (version 06) that I've been trying to get
>>>> up and
>>>> running. To make a long story short, all new TL081's, TL082's and
>>>> 4016's in
>>>> the vector section of the board have been installed along with
>>>> sockets. I
>>>> also replaced one of the game rom's with a new 2716 since it didn't
>>>> verify,
>>>> replaced/socketed the (6) 2114 RAM's and replaced/socketed the DAC at B12
>>>> since it was causing some really jagged graphics in test mode.
>>>>
>>>> Right now the board watchdogs when in game mode. If I disable the
>>>> watchdog,
>>>> the game does nothing. In test mode it gives one beep and pushing any
>>>> of the
>>>> buttons on the control panel gives a beep also. The odd thing is, the
>>>> test
>>>> screen box only fills up the left hand side of the screen. Adjusting
>>>> the bips
>>>> on the game board doesn't move the box to the right, it only moves the
>>>> box off
>>>> the screen to the left. Here is a picture of what test mode looks like:
>>>>
>>>> http://debaser.net/asteroids_test.jpg
>>>>
>>>> The weird thing is, after fixing some bad traces early on, I was able
>>>> to get
>>>> the game running and I could play it but of course the vectors were
>>>> all messed
>>>> up although it did fill the entire screen. Then all of a sudden it
>>>> started
>>>> resetting again.
>>>>
>>>> I know everything in the cab is fine since my Asteroids Deluxe board
>>>> runs just
>>>> fine in this cab.
>>>>
>>>> Any ideas?
>>>>
>>>> Rodney
>>>>
>>
>>
>>
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Received on Thu Jun 1 12:04:56 2006

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