Re: Re: Starting a ZVG project...

From: <ldaubin_at_bellsouth.net>
Date: Fri Jul 13 2007 - 13:36:41 EDT

> Also, I'd appreciate any links to ZVG project pages done by others -- I want to go slow so I don't blow anything up.

With some technical help from Zonn (thanks!), I recently completed a mod of a Cinematronics 'Armor Attack' to a ZVG multigame. My hardware mods are completely reversable - in less than two minutes, it switchable back to a stock Armor Attack, control panel, monitor, speaker, everything! Mind you, I haven't been playing much on the Cinematronic CPU since I bought a ZVG ;^) Emulated gameplay on a 1.2Mhz Athlon is damn near perfect. I'm using a PCI Soundblaster and USB iPac, spinner, and calc keypad (for Space War).

I'll take some photos and put a nice page together when I get back into town.

If you can decide on a platform (especially the choice of color or B&W) I highly recommend buying the kit and the adaptor cable so you can start messing with the system. Before I settled on black-and-white, I purchased the cable for adapting my Tempest, and can say it's quite benign and easily reversable - it passes the monitor voltages while completely bypassing the stock game's monitor signals. Unplug the cable and you're back to normal.

That said, I'd recommend using a game with a horizontally oriented monitor, or a cocktail setup where you could have the best of both worlds. Some of the rotation settings in the supplied game menu system don't quite work (case in point, Sundance.)

                                                                                                                                  -Lewis D'Aubin
                                                                                                            www.ConsortiumOfGenius.com/arcade

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Received on Fri Jul 13 13:36:54 2007

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