Re: Announcing the Vector World's First Fully Functional CCPU on an FPGA

From: Tom McClintock <tomm_at_bhpllc.com>
Date: Tue Oct 26 2010 - 16:23:04 EDT

I see a 2001 copyright on the soldermask here:

http://ionpool.net/arcade/auctions/062902/cmg_big.jpg

That's some beta cycle! No wonder you have been busy ;)

On 10/26/2010 2:59 PM, Mark Shostak wrote:
> This was posted on the Cinelabs web site, and I wanted to share it with
> the list...
> -Mark
>
> ---
>
> Cinelabs is pleased to announce the first fully working CCPU implemented
> on a single chip FPGA. We have designed the new IRM in a custom IP Core.
> The design includes all of the original CCPU functionality, plus many
> enhancements.
>
> Cinelabs has been repairing CCPU boards for people the world over, for
> more than 10 years and has observed mounting issues with keeping
> original CCPU boards in working order. Their components are now over 30
> years old and are failing much more frequently than even just 10 years
> ago. Compounding this is the increasing rarity and rising cost of,
> certain components such as bipolar PROMS and obscure static RAM.
>
> With Cinelabs’ advancement, collectors will no longer have to worry
> about trying to keep their old boards running, as there will be a
> reliable replacement available, based on modern, obtainable components.
>
> When incorporated into our new CCPU replacement board, the following
> features will be available:
>
> * Drop-in Replacement for All Cinematronics and Vectorbeam CPU Boards
> * Cycle for Cycle Accurate (Not an emulation)
> * New Conventional Analog XY Monitor Interface (with daughter board)
> * Expanded RAM for QB-3
> * Integrated Color Board Support
> * Single EPROM Operation
> * "Naked CCPU" (all registers displayed on LEDs)
> * Jumper Selectable Core Configuration (JMI, Instruction PROM Revision,
> etc.)
> * Driver ICs in DIP Packages for Easy Repair
>
> Additionally, there are many more features that will be incorporated
> into later revisions, such as Multi-Game support, High-Score Save, a
> Dynamically Re-Mappable Control Panel and Dual Z-80 Co-Processor
> configurations for games such as Rocket Racer and Demon. Also Game
> Networking, 10 MHz “Turbo” Operation, Early Frame Timeout Detection,
> Multi-Sound support, Monitor Input Protection, a full Hardware Test
> Channel, and more.
>
> The system (a.k.a. IRM) is presently running on a hand-made prototype
> (see picture), and a formal PCB is currently being made.
>
> [IMAGE DELETED FOR VECTORLIST POSTING; click here to view
> <http://www.cinelabs.com/IRM/proto1.jpeg>]
>
> For more information and status updates, visit us at
> http://www.cinelabs.com/IRM
>
> Cinelabs is dedicated to vector graphics style, coin-operated video
> arcade machines. We are primarily focused on the line of arcade machines
> based on a design by Larry Rosenthal, and later manufactured by
> Cinematronics, Inc. Although we have no affiliation with either Larry
> Rosenthal or Cinematronics, Cinelabs is committed to preserving their
> work, enhancing it as time permits, and assisting collectors in
> repairing and preserving their own collection of Cinematronics and
> Vectorbeam machines.
>
> Thank You,
> Mark Shostak
>
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Received on Tue Oct 26 16:23:07 2010

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