Re: ZVG VMMenu 1.2 released

From: Chad Gray <chadsarcade_at_gmail.com>
Date: Sun Apr 17 2011 - 17:48:00 EDT

Hi Matt,

You can already do this with a combination of entries in the vmmenu.ini file
and getting creative with the vmm.bat file.

e.g. in vmmenu.ini
Other|ZVG Tweak|zvgtweak|zvgtweak

and in vmm.bat:

if %1 == zvgtweak GOTO zvgtweak
... other code here as usual
goto end

rem Run ZVGTweak if selected from menu
:zvgtweak
c:\zvg\zvgtweak.exe
goto end

...other code for other additions...

:end

Hopefully this will help.

Cheers,

Chad

On Sat, Apr 16, 2011 at 3:14 AM, matt <galaga@slingshot.co.nz> wrote:

> can i ask for one more thing?
> if some one made a game say an "exe" could you add it to the menu list
> say eg.
> Other|ZVG tweat|c:\zvg\zvgTweak.exe
> Other|Start Ftp|c:\ftp.bat
> Other|Gridwars|c:\gridwars\gridwars.exe
>
> if its possable
> thanks matt
>
> ----- Original Message -----
> *From:* Chad Gray <chadsarcade@gmail.com>
> *To:* vectorlist@vectorlist.org
> *Sent:* Wednesday, March 16, 2011 7:08 PM
> *Subject:* VECTOR: ZVG VMMenu 1.2 released
>
> Hi All,
>
> I've updated the DOS ZVG Vector Mame Menu, adding some new features:
>
> * spinner/mouse support
> * customizable colours
> * support for old versions of mame lacking the zvg_menu switch
> * smarter navigation mode option
> * keyboard led support
>
> I forgot to announce the release of v1.1 a week or so back, this added,
> amongst other things:
>
> * full screen rotation
> * customizable controls
>
> Finally you Tempest owners should be catered for :)
>
> You can download it from the Zektor downloads page:
> http://www.zektor.com/zvg/downloads.htm
>
> Thanks,
>
> Chad
>
>

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Received on Sun Apr 17 17:48:03 2011

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