RE: Wells Gardner "display corrector"...

From: Jeff Hendrix <jeffh_at_diac.com>
Date: Wed Jan 28 1998 - 12:10:07 EST

Clay,
        Go ahead and put me down for one.

-jeff

>> You wrote:
>> > Right now it sits on the PCB in question (I take inputs from pin 2
>> of
>> > the LF13201's and lift one end of the 100ohm series output resistor
>> of
>> > the x-axis output).
>>
>> Ick! I'd rather it be a module that can plug into a conversion
>> harness or
>> regular wiring harness. I play multiple vector games in each cabinet.
>>
>I hear you Ray... ;-) I was tinkering around last night. (Burned the
>hell out of my pinky too. Note to self: "don't test if TLO82 is wired
>backwards by shoving little finger down on it real hard for 3 or 4
>seconds.")
>
>> Is this not doable??
>>
>It's do-able. The note above was just 'cause I was still tinkering with
>it. I got it all working to my satisfaction last night. So right now
>it has the following features:
>
>* "pincushion" compensation for "amplifone" games like Star Wars and
>Major Havoc
>* center, linearity, width, and pincusion controls (I made it variable,
>unlike the Atari one)
>* bypass switch (especially for Ray, so you don't "display correct" a
>display corrected game like Space Duel (starts looking really weird if
>you do... ;-)
>
>I might go ahead and add the Sega conversion stuff and just leave it
>unpopulated in the kits to save $$$. You can populate it yourself if
>you want. ;-)
>
>The board doesn't actually "care" if it's used on the x or y axis (since
>it's adjustable). So, for those of you that just HAVE to have perfectly
>square boxes you can use two of them--one to correct the X and one to
>correct the Y. I think most people would be hard-pressed to notice the
>bow in horizontal lines...)
>
>I'm thinking I might buy enough 1495's for 25 or so kits...
>
>-Clay

jeffh@diac.com

Buy/Sell/Trade classic video arcade games.
www.diac.com/~jeffh/
Received on Wed Jan 28 09:13:53 1998

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