RE: Tempest Multigame

From: Clay Cowgill <ClayC_at_diamondmm.com>
Date: Wed Aug 04 1999 - 14:44:29 EDT

> - they kept using the wrong button to select it, so pressing the two
> button
> reset would just return it to the "default" game. I had to open the game
> up
> and reset it in test mode to fix this.
>
> Conclusion: people don't much like to read instructions
>
Hmmmm. Not much I can do about that, alas. ;-)

> - I still have my game set to the "multigame defaults", except for free
> play
> (which I can't live without ;-)). Another thing I noticed about this is
> that
> when playing TUBES, the second time through the demo, or right after
> someone
> plays and it returns to demo mode, the player in the demo mode will just
> sit
> there, with no enemies coming out. Does this happen on regular tubes
> ROMs, or
> is this possibly another "feature" of having free play set?
>
> Conclusion: the dip switch may an effect on TUBES roms.
>
I'd be willing to bet that's not related to the DIP switch settings, but
probably the tubes hack in the first place. (I don't recall any DIP stuff
anywhere near the tables that get modified for the Tubes hack.)

> - I returned to the game after a few hours and noticed that somehow the
> ball
> for V-breakout had turned into a swirling ball like that of Yar's Revenge,
> and
> the brick pattern at the top had changed. How is this done?
>
Hmmmmm... :-)

> Conclusion: Is this the easter egg? Upon starting a new game, it played
> the
> above version instead of the original version. Reseting the game returned
> it
> to the original version.
>
Odds are good. But then some easter eggs have more easter eggs hidden
inside them. ;-)

-Clay
Received on Wed Aug 4 13:45:00 1999

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