RE: RE: Space Wars

From: Anders Knudsen <anders.knudsen_at_broadlogic.com>
Date: Thu Feb 03 2000 - 11:31:46 EST

>I guess I would ask "Why are you doing segment checking on the ships?". I
>would think if the ships met via bounding box check, that both are
>probably destroyed. What does it buy you to do this granularity of
>checking? And is it worth it to have to produce an entire piece of
>hardware for it?

Uhm...if you remember Space Wars...you would remember that you can have
"parts" of a ship get blown or broken off. So, if you collide slightly, or
get shot just in the tail, you are only crippled, not yet destroyed...

-anders.

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Received on Thu Feb 3 11:54:33 2000

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