Re: DVG Multigame

From: Neil Bradley <neil_at_synthcom.com>
Date: Fri Mar 10 2000 - 13:34:36 EST

> Clay was working on such a multigame a few months ago. His was based on an
> Asteroids PCB, since they are probably the most plentiful. His multi-game
> added a POKEY to the Asteroids board, which gives the AD sounds, and A/D

Ah. So he's modifying the hardware rather than the software, eh? Since I
suck at hardware, I'll be modifying the software...

-->Neil

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Received on Fri Mar 10 13:29:03 2000

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