Re: Gravitar Version 3 ROMS - What changed?

From: tom mcclintock <tomm_at_mgcap.com>
Date: Mon Jun 24 2002 - 14:57:15 EDT

Neil Bradley wrote:
>
> > > I also found a reference in the vectorlist archives to the original owner
> > > going to try them on a standard Gravitar boardset and would post the
> > > results, but never did. Anyone know if these prototype ROMS would work on an
> > > original Gravitar boardset?
> > But for lack of time, I would try this on a Space Duel board and a
> > Gravitar board. I'm almost 100% positive the Lunar Battle ROMs will not
> > work on a Gravitar board though. Callan, did you ever try it?
>
> The gameplay/hardware is the same, however Lunar Battle has ROM 9000.512
> loaded at 9000h, which isn't used by Space Duel. Does Space Duel have a
> spare socket on it where it could be stuffed? If so, I'd be willing to bet
> money that

I'll finish your sentence ;) No, a Space Duel board is one socket short
- hence the daughterboard on the original Lunar Battle board. Space Duel
*does* have open spaces for the additional RAM and other sundry bits
that are needed for the scaling. Aside from a few jumper wires, the
addition of a DAC08 and changing a few TTL chips it looks to be a
straight-forward conversion. If someone wants to pour over the
schematics (Gravitar and Space Duel) and give it a try, lemme know.

 
> I do have the ROMs for Lunar Battle, but I made an oath to Callan years
> ago that I wouldn't give them out without his permission.

You will see the Lunar Battle ROMs up on my Atari Vector Rom Archive
shortly :) Just need to make some more readme files. Scott E. owns the
game now and I understand he gave his blessing for the ROMs to be used
in MAME, so...

tm
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Received on Mon Jun 24 12:02:58 2002

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