Re: VSM troubleshooting, Asteroids

From: tom mcclintock <tomm_at_mgcap.com>
Date: Tue Feb 12 2002 - 15:10:57 EST

Isn't it still on your website? :)

http://www.enteract.com/~twisnion/asteroids1.txt

tm

TomWiz wrote:
>
> The fluke 9010 Asteroids test script that I wrote put up a medium
> + screen using only
> the VSM (No CPU) it loaded the vsm directly and initiated a go. I
> use it all the time working on vsm's, maybe someone could expand
> it. I believe John Robertson had it posted in with his 9010 test
> procedure zip. If not, I might have it here at work somewhere..
>
> TomW
>
> > -----Original Message-----
> > From: owner-vectorlist@synthcom.com
> > [mailto:owner-vectorlist@synthcom.com]On Behalf Of Kev
> > Sent: Tuesday, February 12, 2002 12:39 PM
> > To: vectorlist@synthcom.com
> > Subject: Re: VECTOR: VSM troubleshooting, Asteroids
> >
> >
> > Yes I'm hoping not to need to duplicate the efforts of
> > someone else (plus
> > I'm not real anxious to learn VSM programming).
> >
> > I had envisioned a script that I could run from a
> > 9010A (and that could be
> > stuck into a ROM format after perfected).
> >
> > Problem as I see it is most of the VSM data is sent to
> > the DACs and that is
> > the point where you would start troubleshooting back
> > from, if you had a
> > "signature" or data pattern of some sort.
> >
> > I was hoping it was possible to start some sort of
> > counter loop that would
> > count 0-1024 repeatedly. (and be useful)
> >
> > Thanks,
> > Kev
> >
> >
> >
> > > At one point I was convinced it would be possible to
> > program a test rom
> > set that would exercise the VSM and even give pointers
> > to where the problem
> > might be, but I never got around to trying to code
> > anything. It is a bitch
> > to troubleshoot as it is now and requires quite a bit
> > of luck :(
> > >
> > > Jon
> >
> >
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> >
>
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Received on Tue Feb 12 12:13:31 2002

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