Re: A quick tempest question

From: tom mcclintock <tomm_at_mgcap.com>
Date: Mon Mar 11 2002 - 15:24:50 EST

If you want to burn your own ROM, you can play Temepst in 'normal' mode
and retain your high scores. details here:

http://www.ionpool.net/arcade/tempest_code_project/level.html

tm

"Gregory S . Erway" wrote:
>
> I set my Tempest up like this once. From memory I think it was the top
> dip switch bank and the one switch closest to the back door that turns
> this mode on. And yes it doesn't keep high scores for this setting but
> you can start a game in this mode, change the dip switch setting, and
> still save the score in the high scores if you do it in that order before
> the game ends.
>
> Greg
>
> On 2002.03.11 15:03 Jonathan Koolpe wrote:
> >> Hey guys,
> >>
> >> I slapped a Tempest board into a machine on sunday and it came up with the
> >> ability to start the game at any level (all the way up into the yellow
> >> levels)
> >>
> >> Having been a Tempest owner for many years I wondered that if this is just a
> >> dip switch setting why I hadn't set it up like this before. I haven't been
> >> keeping up with all the Tempest ROM versions out there soooooo... my
> >> question is....
> >>
> >> Is this a common thing?
> >>
> >
> > Hey a question I can answer:)!
> >
> > You're board is probably in demo mode, and yes, it is a dipswitch setting.
> > In this mode, you can start wherever you like without earning it, but the
> > machine will not keep track of high scores (no "fireworks" screen when you
> > get a high score, either).
> >
> > You can also test this by hitting the player one and two start button while
> > playing a game. Doing so should rocket you through whatever level you're on
> > regardless of how many enemies are remaining. I can't recall offhand if you
> > have to hit both buttons simultaneously, or just one or the other...I'm sure
> > someone else on the list can answer this definitively.
> >
> > I recently got a ROM upgrade (thanks, Tom!:)) that allows me to start on any
> > level in non-demo mode so the machine still keeps track of my high scores
> > (with the "fireworks" screen).
> >
> > Jonathan
> >
> >--
> > Jonathan Koolpe
> > Staff Research Associate
> > University of California, San Francisco
> > Department of Microbiology & Immunology
> > Tel: (415) 476-9371 Fax: (415) 476-8201
> > mail to: jkoolpe@itsa.ucsf.edu
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Received on Mon Mar 11 12:24:01 2002

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