Re: MAME now support Bradley Trainer !

From: Mark Shostak (DOS) <shostak_at_augustmail.com>
Date: Tue Nov 19 2002 - 19:16:08 EST

Has it already been figured out?
I doubt the mame people made it up.

That's a switch - a game comes out on mame *before* making it to the arcades...

> Looking at the pics of the hardware mods it sure doesn't seem that
> difficult. Flying board for more IO, and it looks like some work was
> done around the ROM area (bigger/more roms?)
>
> They mentioned some changes in the vector generator.. Those would probably
> be the only challenging ones.. If someone would take some good pics of
> the top and bottom of the board I bet those could be figured out without
> a lot of pain.. (of course pain is relative)
>
> Kurt
> kmahan@xmission.com
>
> > From: Christopher X. Candreva <chris@westnet.com>
> >
> > > Or just download them. :-)
> > > http://www.atariage.com/news/Bradley/BradleyTrainerBinaries.zip
> >
> > And, if someone reverse engineers the mame patches to extract the h/w data,
> > we could emulate mame/BT on our Battle Zone hardware...
> >
> > (I wonder if that would be considered a derivative work, under gpl)
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Received on Tue Nov 19 16:24:21 2002

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