RE: Star Trek Sit-Down Finally Restored

From: Curtis H. Wilbar Jr. <vector_at_hawkmountain.net>
Date: Fri Jan 31 2003 - 13:32:56 EST

I will have to check on that, and if it is the case, I'll have to see
about modding my power supply so common is tied to the metal chassis
so that it is then adequately grounded to everything else.

-- Curt

>X-Sender: jrr@flippers.com
>Date: Fri, 31 Jan 2003 10:16:39 -0800
>To: vectorlist@synthcom.com, vectorlist@synthcom.com
>From: John Robertson <jrr@flippers.com>
>Subject: RE: VECTOR: Star Trek Sit-Down Finally Restored
>Mime-Version: 1.0
>
>I don't think it is, that is the problem....
>
>John :-#)#
>
>At 12:46 PM 31/01/2003 -0500, Curtis H. Wilbar Jr. wrote:
>
>
>>Only if the power supply common is tied to the metal chassis of the
>>power supply... (which off the top of my head I am not sure of)
>>
>>-- Curt
>>
>> >X-Sender: jrr@flippers.com
>> >Date: Fri, 31 Jan 2003 09:34:22 -0800
>> >To: vectorlist@synthcom.com, vectorlist@synthcom.com
>> >From: John Robertson <jrr@flippers.com>
>> >Subject: RE: VECTOR: Star Trek Sit-Down Finally Restored
>> >Mime-Version: 1.0
>> >
>> >Did the original SEGA cabinet have burnt power supply connectors? That was
>> >the area where you got the ground failure that led to spectacular monitor
>> >failures. Did the ground braid connect to the common of the power supply?
>> >
>> >John :-#)#
>> >
>> >At 12:19 PM 31/01/2003 -0500, Curtis H. Wilbar Jr. wrote:
>> >
>> >
>> >>All Star Trek cockpit cabs have this by default... a heavy wide flat
>> >>braided ground cable. I'd imagine that the genuine Star Trek uprights
>> >>had something similiar... but the conversions may sorely lack in that
>> >>area.
>> >>
>> >>Anyone ever had a grounding problem in a cockpit or genuine Sega upright ?
>> >>
>> >>-- Curt
>> >>
>> >> >Date: Fri, 31 Jan 2003 10:41:45 -0500 (EST)
>> >> >From: "Christopher X. Candreva" <chris@westnet.com>
>> >> >X-X-Sender: chris@westnet
>> >> >To: vectorlist@synthcom.com
>> >> >Subject: RE: VECTOR: Star Trek Sit-Down Finally Restored
>> >> >MIME-Version: 1.0
>> >> >
>> >> >On Thu, 30 Jan 2003, Curtis H. Wilbar Jr. wrote:
>> >> >
>> >> >>
>> >> >> On the talk of flaming G08 monitors... has anyone ever actually seen
>> >> >> it happen... ????
>> >> >
>> >> >I asked this question a few years ago. The answer was a resounding yes.
>> >> >
>> >> >This happens when there is ground drift between the game boards and the
>> >> >monitor. Installing a very thick ground cable between the power
>> supply, game
>> >> >PCB, and monitor goes a big way to preventing this.
>> >> >
>> >> >
>> >> >
>> >> >==========================================================
>> >> >Chris Candreva -- chris@westnet.com -- (914) 967-7816
>> >> >WestNet Internet Services of Westchester
>> >> >http://www.westnet.com/
>> >> >----------------------------------------------------------------------
>> -----
>> >> >** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE"
>> in the
>> >> >** message body to vectorlist-request@synthcom.com. Please direct other
>> >> >** questions, comments, or problems to vectorlist-owner@synthcom.com.
>> >>
>> >>---------------------------------------------------------------------------
>> >>** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
>> >>** message body to vectorlist-request@synthcom.com. Please direct other
>> >>** questions, comments, or problems to vectorlist-owner@synthcom.com.
>>
>>---------------------------------------------------------------------------
>>** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
>>** message body to vectorlist-request@synthcom.com. Please direct other
>>** questions, comments, or problems to vectorlist-owner@synthcom.com.

---------------------------------------------------------------------------
** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
** message body to vectorlist-request@synthcom.com. Please direct other
** questions, comments, or problems to vectorlist-owner@synthcom.com.
Received on Fri Jan 31 10:33:12 2003

This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:34:19 EDT