RE: Tech: Tempest trouble

From: Alex Yeckley <ayeckley_at_elektronforge.com>
Date: Wed Apr 27 2005 - 11:13:34 EDT

> 1st problem- the "mazes" are displayed correctly and gameplay is
> accurate, but the text is all stretched out and unreadable
> ,unreadable in that the text is weird symbols.

It seems you have a problem with the DVG (or is it considered an AVG? -
either way, the ultimate outputs are both analog). That probably explains
both sets of problems you have described. If that's correct, it's going to
be a board level repair requiring the usual types of test equipment.
Suspect anything that the ALPHANUM line feeds into (which is unfortunately a
lot of things).

Alex

----
ayeckley@elektronforge.com
www.elektronforge.com
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Received on Wed Apr 27 11:13:41 2005

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