Re: Analog section? Or alaphanum

From: Kevin Moore <talon.k_at_gmail.com>
Date: Thu Dec 29 2011 - 19:34:56 EST

Well replacement of the AM6012's and DAC08 made no difference.

Kevin

On Thu, Dec 29, 2011 at 5:57 PM, Mendel Pearl <mypearl@dds.nl> wrote:

> Can you make the text align OK, disregarding the geometry of the diamond
> pattern?
>
> I had a few games that did just that, perfect diamond or perfect text but
> never at the same BIP settings. In all cases one of the the AM6012 DAC's
> was defective. I would guess that if this is the case your Y DAC looks
> suspect. If the DAC is bad enough, it can distort the reference current
> sources output, thereby affecting the X output as well.
>
> - Mendel
>
>
>
> On 29-12-2011 21:44, Kevin Moore wrote:
>
> Thanks for the input. But looking at the screen, I've adjust the bip to
> move the diamond pattern to touch the edges of the box. Wouldn't that also
> adjust any text problem.
>
> If you look at the text it is in line, but the curved sections of the just
> B and D are wrong, kind of like the scale is messed up in the alphanum for
> those two specific letters.
>
> Unless I'm not understanding how the bip works which is highly possible.
>
> Kevin
>
>
> On Thu, Dec 29, 2011 at 9:43 AM, Mendel Pearl <mypearl@dds.nl> wrote:
>
>> Your BIP adjustment is way off. If you cannot correct the problem using
>> the BIP adjusts on the game PCB, your 6012 DAC or DAC reference current
>> input is suspect.
>>
>> - Mendel
>>
>>
>> On 29-12-2011 1:48, Kevin Moore wrote:
>>
>>>
>>> Put the BZ on hold and put a Red Baron on the bench.
>>>
>>> Sorry for the backwards picture. For some reason when this analog board
>>> draws the letter B and the letter D the scale is off and it drops the text
>>> down to the last place drawn. Kind of like going to the next line.
>>>
>>> Thanks,
>>>
>>> Kevin
>>>
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>
>

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Received on Thu Dec 29 19:35:05 2011

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